In my previous post, I talked about games as services and other game business model topics. Here I will go a layer below to the platforms that offer these games, specifically in the context of Epic’s brand new game store that is seen as yet another challenger to Valve’s Steam. I remain skeptical on Epic’s ability to meaningfully challenge Steam for reasons I will go through below.
Back in 2013, I wrote briefly about Games as a Service on this blog, again last year with Destiny as an example and by now this business model is quite dominant everywhere. I also gave some presentations on this and generally ranted about this to anyone who didn’t immediately run away. Meanwhile, a new hip buzzword has arrived and that’s Games as a Platform (GaaP).
Previously few years ago I listed some games that I had enjoyed in the exploration game genre usually mockingly called “walking simulators”. Between then and now, the genre has expanded with more games and more experimentation. So, here’s a list of games that I have enjoyed since.
The CakeDC organization behind CakePHP has created the Users plugin, that has all the features a usual web app has - user login, registration and so on. However, the plugin by default assumes that the user logins with a username and password. For simplicity, some websites might prefer that the user logins with their email as their username.
One aspect of having a website is to make sure there are backup if and when something goes terribly wrong. Backing up a traditional web application (fe. a WordPress installation) requires backing up both the files and the database (usually a MySQL/MariaDB one).